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Andrew Cocker wrote:
> Imagine the rendered output as a grid, with <0,0> at top left, and
> <10,10> at bottom right. The user could then say something like:
It should be somehow relative to the scene space 3d-coordinates, not the
screen 2d-coordinates, or maybe object-specific in some way. Otherwise
you'd have to recreate the map from scratch if every time you move the
camera, not to mention animations...
I'm not the right person to talk about radiosity features though.
Rune
--
3D images and anims, include files, tutorials and more:
rune|vision: http://runevision.com (updated July 12)
POV-Ray Ring: http://webring.povray.co.uk
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